Card
Fangorn, Tree Shepherd
Mana cost {4}{G}{G}{G}
Legendary Creature — Treefolk 4/10
Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end.
No bracket restriction: playable from bracket 1. 3 official rulings.
- Commander
- Legal
- Printing
- Rare · LTR · #166
- Cheapest printing
- €0.25
- EDHREC salt
- 0.86
- Color identity
- Green
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2023-06-16 · Wizards of the Coast
You can keep unspent green mana indefinitely while Fangorn, Tree Shepherd is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends. - 2023-06-16 · Wizards of the Coast
If a green mana you add has certain restrictions or riders associated with it (for example, if it was produced by Great Hall of the Citadel), they'll apply to that mana no matter when you spend it. - 2023-06-16 · Wizards of the Coast
Once Fangorn, Tree Shepherd leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it is lost as normal. There is no penalty associated with this other than the loss of the mana.
Rulings: Scryfall · Wizards of the Coast