Card

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Mana cost {3}{R}{G} //

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich.

No bracket restriction: playable from bracket 1. Part of 1 known combo. 6 official rulings.

Commander
Legal
Printing
Mythic · EMN · #191
Cheapest printing
€2.63
EDHREC salt
0.14
Color identity
Green, Red
Keywords
Transform, Fight

Scryfall · EDHREC

Bracket

  • B1 Exhibition — allowed: No restriction at this bracket
  • B2 Core — allowed: No restriction at this bracket
  • B3 Upgraded — allowed: No restriction at this bracket
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • No Game Changer, mass land denial, extra turn, tutor or two-card combo

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

1 known combo.

Combos: Commander Spellbook

Rulings

  • 2016-07-13 · Wizards of the Coast
    If Ulrich is no longer on the battlefield as Ulrich, Uncontested Alpha's first ability resolves, the targeted creature won't deal or be dealt damage.
  • 2016-07-13 · Wizards of the Coast
    You choose the target of the Ulrich, Uncontested Alpha's first ability as it goes on the stack, but you choose whether or not to fight as that ability resolves.
  • 2016-07-13 · Wizards of the Coast
    Ulrich, Uncontested Alpha's last ability only triggers if a single player has cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • 2016-07-13 · Wizards of the Coast
    To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • 2016-07-13 · Wizards of the Coast
    The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • 2016-07-13 · Wizards of the Coast
    If the targeted creature is an illegal target when Ulrich, Uncontested Alpha's first ability tries to resolve, the ability doesn't resolve.

Rulings: Scryfall · Wizards of the Coast

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