Card

Kellan, the Fae-Blooded // Birthright Boon

Mana cost {2}{R} // {1}{W}

Legendary Creature — Human Faerie // Sorcery — Adventure 2/2

Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan. // Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

12 official rulings.

Commander
Legal
Printing
Mythic · WOE · #230
Cheapest printing
€4.84
EDHREC salt
0.40
Color identity
Red, White
Keywords
Double strike

Scryfall · EDHREC

Bracket

  • B1 Exhibition — counts toward 2 tutors (Lotus Vault house cap): Counts toward the 2 tutors allowed (Lotus Vault house cap)
  • B2 Core — counts toward 2 tutors (Lotus Vault house cap): Counts toward the 2 tutors allowed (Lotus Vault house cap)
  • B3 Upgraded — counts toward 4 tutors (Lotus Vault house cap): Counts toward the 4 tutors allowed (Lotus Vault house cap)
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • Nonland tutor, two at most in brackets 1–2 and four in bracket 3 (Lotus Vault house cap)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

No known combos for this card.

Combos: Commander Spellbook

Rulings

  • 2023-09-01 · Wizards of the Coast
    If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
  • 2023-09-01 · Wizards of the Coast
    If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
  • 2023-09-01 · Wizards of the Coast
    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
  • 2023-09-01 · Wizards of the Coast
    If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
  • 2023-09-01 · Wizards of the Coast
    You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
  • 2023-09-01 · Wizards of the Coast
    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
  • 2023-09-01 · Wizards of the Coast
    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • 2023-09-01 · Wizards of the Coast
    If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • 2023-09-01 · Wizards of the Coast
    Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
  • 2023-09-01 · Wizards of the Coast
    If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
  • 2023-09-01 · Wizards of the Coast
    An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
  • 2023-09-01 · Wizards of the Coast
    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").

Rulings: Scryfall · Wizards of the Coast

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