Card
Agrus Kos, Spirit of Justice
Mana cost {2}{R}{W}
Legendary Creature — Spirit Detective 2/4
Double strike, vigilance Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
No bracket restriction: playable from bracket 1. 5 official rulings.
- Commander
- Legal
- Printing
- Mythic · MKM · #184
- Cheapest printing
- €0.38
- EDHREC salt
- —
- Color identity
- Red, White
- Keywords
- Vigilance, Suspect, Double strike
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2024-02-02 · Wizards of the Coast
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected. - 2024-02-02 · Wizards of the Coast
There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected. - 2024-02-02 · Wizards of the Coast
Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected. - 2024-02-02 · Wizards of the Coast
When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. - 2024-02-02 · Wizards of the Coast
If a creature is already suspected, suspecting it again won't have any effect.
Rulings: Scryfall · Wizards of the Coast