Card
Aurelia, Exemplar of Justice
Mana cost {2}{R}{W}
Legendary Creature — Angel 2/5
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
No bracket restriction: playable from bracket 1. 6 official rulings.
- Commander
- Legal
- Printing
- Mythic · GRN · #153
- Cheapest printing
- €0.95
- EDHREC salt
- —
- Color identity
- Red, White
- Keywords
- Flying, Mentor
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2018-10-05 · Wizards of the Coast
Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step. - 2018-10-05 · Wizards of the Coast
If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power. - 2018-10-05 · Wizards of the Coast
If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing. - 2018-10-05 · Wizards of the Coast
Aurelia’s last ability resolves before attackers are chosen. - 2018-10-05 · Wizards of the Coast
The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white. - 2018-10-05 · Wizards of the Coast
Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
Rulings: Scryfall · Wizards of the Coast