Card
Slinza, the Spiked Stampede
Mana cost {4}{G}
Legendary Creature — Beast 5/5
Beast spells you cast cost {2} less to cast. Each other Beast creature you control enters with an additional +1/+1 counter on it. Whenever Slinza or another creature with power 4 or greater enters, you may pay {1}{R/G}. When you do, Slinza fights target creature you don't control.
No bracket restriction: playable from bracket 1. 8 official rulings.
- Commander
- Legal
- Printing
- Rare · J25 · #55
- Cheapest printing
- €0.54
- EDHREC salt
- 0.26
- Color identity
- Green, Red
- Keywords
- Fight
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2024-11-08 · Wizards of the Coast
Slinza's last ability triggers whenever any creature with power 4 or greater enters, not just one you control. - 2024-11-08 · Wizards of the Coast
Slinza's first ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay to cast Beast spells. - 2024-11-08 · Wizards of the Coast
Any Beasts that enter at the same time as Slinza won't enter with an additional +1/+1 counter. - 2024-11-08 · Wizards of the Coast
If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Slinza's last ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters (such as the effect of Slinza's second ability, not coincidentally) or entering as a copy of another creature. - 2024-11-08 · Wizards of the Coast
Slinza's second ability applies to all Beasts creatures you control as they enter, even if they wouldn't ordinarily enter with any +1/+1 counters on them. - 2024-11-08 · Wizards of the Coast
Slinza's first ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell. - 2024-11-08 · Wizards of the Coast
If Slinza enters at the same time as one or more other creatures with power 4 or greater, its last ability triggers once for each of those other creatures, plus one more time for itself. - 2024-11-08 · Wizards of the Coast
You don't choose a target for Slinza's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {1}{R}{G} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Rulings: Scryfall · Wizards of the Coast