Card

Heroes in a Half Shell

Mana cost {W}{U}{B}{R}{G}

Legendary Creature — Mutant Ninja Turtle 5/5

Vigilance, menace, trample, haste Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.

No bracket restriction: playable from bracket 1. 1 official ruling.

Commander
Legal
Printing
Mythic · TMC · #6
Cheapest printing
€0.59
EDHREC salt
—
Color identity
Black, Green, Red, Blue, White
Keywords
Vigilance, Haste, Trample, Menace

Scryfall · EDHREC

Bracket

  • B1 Exhibition — allowed: No restriction at this bracket
  • B2 Core — allowed: No restriction at this bracket
  • B3 Upgraded — allowed: No restriction at this bracket
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • No Game Changer, mass land denial, extra turn, tutor or two-card combo

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

No known combos for this card.

Combos: Commander Spellbook

Rulings

  • 2026-01-27 · Wizards of the Coast
    If creatures you control deal combat damage to multiple players at the same time, Heroes in a Half Shell's last ability will trigger for each of those players. When one of those abilities resolves, it will put counters only on Mutants, Ninjas, and/or Turtles that dealt combat damage to the appropriate player.

Rulings: Scryfall · Wizards of the Coast