Card

Zareth San, the Trickster

Mana cost {3}{U}{B}

Legendary Creature — Merfolk Rogue 4/4

Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

No bracket restriction: playable from bracket 1. 8 official rulings.

Commander
Legal
Printing
Rare · ZNR · #242
Cheapest printing
€0.17
EDHREC salt
0.29
Color identity
Black, Blue
Keywords
Flash

Scryfall · EDHREC

Bracket

  • B1 Exhibition — allowed: No restriction at this bracket
  • B2 Core — allowed: No restriction at this bracket
  • B3 Upgraded — allowed: No restriction at this bracket
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • No Game Changer, mass land denial, extra turn, tutor or two-card combo

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

No known combos for this card.

Combos: Commander Spellbook

Rulings

  • 2020-09-25 · Wizards of the Coast
    You choose which player or planeswalker Zareth San is attacking. It doesn't have to be attacking the same player or planeswalker that the returned Rogue was attacking.
  • 2020-09-25 · Wizards of the Coast
    Before blockers are declared, attacking Rogues are neither blocked nor unblocked, so you can't pay the cost to activate Zareth San's second ability.
  • 2020-09-25 · Wizards of the Coast
    Although Zareth San is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • 2020-09-25 · Wizards of the Coast
    To activate Zareth San's second ability, you reveal it in your hand. It remains revealed until the ability has resolved.
  • 2020-09-25 · Wizards of the Coast
    Zareth San's second ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, Zareth San won't normally deal combat damage.
  • 2020-09-25 · Wizards of the Coast
    If Zareth San leaves your hand before its second ability resolves, the ability does nothing as it resolves. Zareth San remains in its new zone and the Rogue you returned remains in its owner's hand.
  • 2020-09-25 · Wizards of the Coast
    If a creature in combat has first strike or double strike, you can activate Zareth San's second ability during the first-strike combat damage step. Zareth San will deal combat damage during the regular combat damage step in this case, even if it somehow gains first strike.
  • 2020-09-25 · Wizards of the Coast
    In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Zareth San's last ability are exiled.

Rulings: Scryfall · Wizards of the Coast

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