Card
Neyith of the Dire Hunt
Mana cost {2}{G}{G}
Legendary Creature — Human Warrior 3/3
Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)
No bracket restriction: playable from bracket 1. 8 official rulings.
- Commander
- Legal
- Printing
- Rare · JMP · #30
- Cheapest printing
- €8.31
- EDHREC salt
- 0.33
- Color identity
- Green, Red
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2020-06-23 · Wizards of the Coast
If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either. - 2020-06-23 · Wizards of the Coast
A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting. - 2020-06-23 · Wizards of the Coast
The defending player, not you, chooses which creature blocks the target creature. - 2020-06-23 · Wizards of the Coast
You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked. - 2020-06-23 · Wizards of the Coast
If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn. - 2020-06-23 · Wizards of the Coast
While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power. - 2020-06-23 · Wizards of the Coast
If the target creature has menace, two creatures must block it if able. - 2020-06-23 · Wizards of the Coast
Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.
Rulings: Scryfall · Wizards of the Coast