Card
Tatyova, Benthic Druid
Mana cost {3}{G}{U}
Legendary Creature — Merfolk Druid 3/3
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
No bracket restriction: playable from bracket 1. Part of 27 known combos. 3 official rulings.
- Commander
- Legal
- Printing
- Uncommon · DOM · #206
- Cheapest printing
- €0.10
- EDHREC salt
- 0.82
- Color identity
- Green, Blue
- Keywords
- Landfall
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
27 known combos.
- Tatyova, Benthic Druid + Doppelgang + Mystic Sanctuary
Produces: Infinite card draw, Near-infinite lifegain, Near-infinite lifegain triggers
View on Commander Spellbook - Tatyova, Benthic Druid + Abundance + Retreat to Coralhelm + Sakura-Tribe Scout
Produces: Put all lands from your hand and library onto the battlefield, Near-infinite landfall triggers
View on Commander Spellbook - Tatyova, Benthic Druid + Abundance + Retreat to Coralhelm + Llanowar Scout
Produces: Put all lands from your hand and library onto the battlefield, Near-infinite landfall triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2024-11-08 · Wizards of the Coast
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. - 2024-11-08 · Wizards of the Coast
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. - 2024-11-08 · Wizards of the Coast
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
Rulings: Scryfall · Wizards of the Coast