Card
Tetsuo, Imperial Champion
Mana cost {U}{B}{R}
Legendary Creature — Human Samurai 3/3
Whenever Tetsuo attacks, if it's equipped, choose one — • Tetsuo deals damage equal to the greatest mana value among Equipment attached to it to any target. • You may cast an instant or sorcery spell from your hand with mana value less than or equal to the greatest mana value among Equipment attached to Tetsuo without paying its mana cost.
No bracket restriction: playable from bracket 1. Part of 16 known combos. 1 official ruling.
- Commander
- Legal
- Printing
- Mythic · DMC · #44
- Cheapest printing
- €0.67
- EDHREC salt
- 0.75
- Color identity
- Black, Red, Blue
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
16 known combos.
- Tetsuo, Imperial Champion + Savage Beating + Mystic Retrieval + Invasion of Arcavios // Invocation of the Founders + Call to Mind
Produces: Infinite storm count, Infinite combat phases, Infinite untap of creatures you control
View on Commander Spellbook - Tetsuo, Imperial Champion + Savage Beating + Swarm Intelligence + Relearn + Sorceress's Schemes
Produces: Infinite storm count, Infinite combat phases, Infinite untap of creatures you control
View on Commander Spellbook - Tetsuo, Imperial Champion + Savage Beating + Swarm Intelligence + Said // Done + Sorceress's Schemes
Produces: Infinite storm count, Infinite combat phases, Infinite untap of creatures you control
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2022-09-09 · Wizards of the Coast
If Tetsuo isn't equipped when it's declared as an attacking creature, the ability won't trigger. If Tetsuo isn't equipped when the ability resolves, the ability won't do anything.
Rulings: Scryfall · Wizards of the Coast