Card
Chainer, Nightmare Adept
Mana cost {2}{B}{R}
Legendary Creature — Human Minion 3/2
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
No bracket restriction: playable from bracket 1. Part of 7 known combos. 5 official rulings.
- Commander
- Legal
- Printing
- Mythic · C19 · #39
- Cheapest printing
- €0.42
- EDHREC salt
- 0.28
- Color identity
- Black, Red
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
7 known combos.
- Slimefoot and Squee + Bloom Tender + Phyrexian Altar + Chainer, Nightmare Adept
Produces: Infinite colored mana, Infinite death triggers, Infinite creature ETB
View on Commander Spellbook - Chainer, Nightmare Adept + Coretapper + Magistrate's Scepter
Produces: Infinite turns, Lock
View on Commander Spellbook - Chainer, Nightmare Adept + Loran of the Third Path + Marvin, Murderous Mimic + Ashnod's Altar
Produces: Infinite self-discard triggers, Near-infinite creature ETB, Infinite draw triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2019-08-23 · Wizards of the Coast
If you somehow activate Chainer's first ability more than once during a turn (perhaps because Chainer left the battlefield and returned), you can cast a creature card for each ability's permission. Similarly, if another effect allows you to cast a creature card from your graveyard, you may use that permission and later use Chainer's permission to cast another creature card. - 2019-08-23 · Wizards of the Coast
You don't choose a creature card to cast while activating or resolving Chainer's first ability. The ability creates a permission for you to cast a creature card from your graveyard later in the turn. - 2019-08-23 · Wizards of the Coast
Chainer's last ability triggers if Chainer enters the battlefield without being cast from your hand. - 2019-08-23 · Wizards of the Coast
Chainer's first ability doesn't change when you can cast the creature card. You can normally only cast it during your turn while the stack is empty, but if the creature card has flash, you can cast it at other times. - 2019-08-23 · Wizards of the Coast
Chainer's last ability triggers if the entering creature was cast from a zone other than your hand, or if it wasn't cast at all and is entering the battlefield from anywhere (including from your hand).
Rulings: Scryfall · Wizards of the Coast