Card
Kitsa, Otterball Elite
Mana cost {1}{U}
Legendary Creature — Otter Wizard 1/3
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {T}: Draw a card, then discard a card. {2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
Part of 76 known combos, 15 of them two-card. 8 official rulings.
- Commander
- Legal
- Printing
- Mythic · BLB · #54
- Cheapest printing
- €4.26
- EDHREC salt
- 0.27
- Color identity
- Blue
- Keywords
- Prowess, Vigilance
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Dramatic Reversal, Great Train Heist, Insurrection, Flying Crane Technique, Vitalize, To Arms!, Mobilize, Rustler Rampage, Energy Arc, Rally of Wings, Thoughtweft Gambit, Roar of the Kha, Call to Glory, Ready // Willing, Join Shields
- B2 Core — Not in the same deck as its two-card combo partners: Dramatic Reversal, Great Train Heist, Insurrection, Flying Crane Technique, Vitalize, To Arms!, Mobilize, Rustler Rampage, Energy Arc, Rally of Wings, Thoughtweft Gambit, Roar of the Kha, Call to Glory, Ready // Willing, Join Shields
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Dramatic Reversal, Great Train Heist, Flying Crane Technique, Vitalize, To Arms!, Mobilize, Rustler Rampage, Energy Arc, Rally of Wings, Thoughtweft Gambit, Roar of the Kha, Call to Glory, Ready // Willing, Join Shields
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Dramatic Reversal, Great Train Heist, Insurrection, Flying Crane Technique, Vitalize, To Arms!, Mobilize, Rustler Rampage, Energy Arc, Rally of Wings, Thoughtweft Gambit, Roar of the Kha, Call to Glory, Ready // Willing, Join Shields (early with Dramatic Reversal, Great Train Heist, Flying Crane Technique, Vitalize, To Arms!, Mobilize, Rustler Rampage, Energy Arc, Rally of Wings, Thoughtweft Gambit, Roar of the Kha, Call to Glory, Ready // Willing, Join Shields)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
76 known combos, 15 of them two-card.
- Kitsa, Otterball Elite + Dramatic Reversal
Produces: Infinite magecraft triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce
View on Commander Spellbook - Kitsa, Otterball Elite + Great Train Heist
Produces: Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite magecraft triggers
View on Commander Spellbook - Kitsa, Otterball Elite + Insurrection
Produces: Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite magecraft triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2024-07-26 · Wizards of the Coast
If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X. - 2024-07-26 · Wizards of the Coast
If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters. - 2024-07-26 · Wizards of the Coast
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal). - 2024-07-26 · Wizards of the Coast
If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can’t be chosen. - 2024-07-26 · Wizards of the Coast
The copy created by Kitsa’s last ability is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. - 2024-07-26 · Wizards of the Coast
Once you’ve activated Kitsa’s last ability, any changes to Kitsa’s power won’t stop the ability from resolving. - 2024-07-26 · Wizards of the Coast
The controller of a copy can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy. - 2024-07-26 · Wizards of the Coast
If you copy a spell, you control the copy. It will resolve before the original spell does.
Rulings: Scryfall · Wizards of the Coast