Card
Ray Fillet, Wave Warrior
Mana cost {2}{U}
Legendary Creature — Fish Mutant 0/2
Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
No bracket restriction: playable from bracket 1. 6 official rulings.
- Commander
- Legal
- Printing
- Rare · TMC · #14
- Cheapest printing
- €0.37
- EDHREC salt
- —
- Color identity
- Blue
- Keywords
- Flying, Evolve
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2026-01-27 · Wizards of the Coast
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness. - 2026-01-27 · Wizards of the Coast
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters, its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. - 2026-01-27 · Wizards of the Coast
Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. - 2026-01-27 · Wizards of the Coast
If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. - 2026-01-27 · Wizards of the Coast
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. - 2026-01-27 · Wizards of the Coast
If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
Rulings: Scryfall · Wizards of the Coast