Card
Ambrosia Whiteheart
Mana cost {1}{W}
Flash When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand. Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
No bracket restriction: playable from bracket 1. Part of 17 known combos. 3 official rulings.
- Commander
- Legal
- Printing
- Uncommon · FIN · #6
- Cheapest printing
- €0.10
- EDHREC salt
- 0.14
- Color identity
- White
- Keywords
- Flash, Landfall
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
17 known combos.
- Teshar, Ancestor's Apostle + Ashnod's Altar + Ambrosia Whiteheart
Produces: Infinite artifact ETB, Infinite artifact LTB, Infinite creature ETB
View on Commander Spellbook - Teshar, Ancestor's Apostle + Altar of Dementia + Ambrosia Whiteheart
Produces: Infinite artifact ETB, Infinite artifact LTB, Infinite creature ETB
View on Commander Spellbook - Teshar, Ancestor's Apostle + Blasting Station + Ambrosia Whiteheart
Produces: Infinite artifact ETB, Infinite artifact LTB, Infinite creature ETB
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2025-07-25 · Wizards of the Coast
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. - 2025-07-25 · Wizards of the Coast
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. - 2025-07-25 · Wizards of the Coast
Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.
Rulings: Scryfall · Wizards of the Coast