Card
The One Ring
Mana cost {4}
Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Game Changer: not allowed in brackets 1–2, counts as one of the three allowed in bracket 3. Part of 105 known combos, 20 of them two-card. 4 official rulings.
- Commander
- Legal
- Game Changer
- On the official list — none allowed in brackets 1–2, at most three in bracket 3.
- Printing
- Mythic · LTR · #0
- Cheapest printing
- €99.42
- EDHREC salt
- 2.55
- Keywords
- Indestructible
Bracket
- B1 Exhibition — not allowed: Game Changers are not allowed
- B2 Core — not allowed: Game Changers are not allowed
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Master Transmuter, Mind Over Matter, Drafna, Founder of Lat-Nam, Meticulous Excavation, Vedalken Mastermind, Keeper of the Nine Gales, Essence Reliquary, Umbilicus, Blood Clock, Heidar, Rimewind Master, Tradewind Rider, Esperzoa, Temporal Adept, Tolarian Sentinel, Phenomenon Investigators, Time Elemental, Obelisk of Undoing, Cache Raiders, Salvage Scuttler, Shi'ar Soldier
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- On the official Game Changers list
- Two-card combo with Master Transmuter, Mind Over Matter, Drafna, Founder of Lat-Nam, Meticulous Excavation, Vedalken Mastermind, Keeper of the Nine Gales, Essence Reliquary, Umbilicus, Blood Clock, Heidar, Rimewind Master, Tradewind Rider, Esperzoa, Temporal Adept, Tolarian Sentinel, Phenomenon Investigators, Time Elemental, Obelisk of Undoing, Cache Raiders, Salvage Scuttler, Shi'ar Soldier (early with Master Transmuter, Mind Over Matter, Drafna, Founder of Lat-Nam, Meticulous Excavation, Vedalken Mastermind, Keeper of the Nine Gales, Essence Reliquary, Umbilicus, Blood Clock, Heidar, Rimewind Master, Tradewind Rider, Esperzoa, Temporal Adept, Tolarian Sentinel, Phenomenon Investigators, Time Elemental, Obelisk of Undoing, Cache Raiders, Salvage Scuttler, Shi'ar Soldier)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
105 known combos, 20 of them two-card.
- The One Ring + Displacer Kitten + Teferi, Time Raveler
Produces: Prevent all damage that would be dealt to you, You have protection from everything, Lock
View on Commander Spellbook - The One Ring + Master Transmuter
Produces: Lock, Prevent all damage that would be dealt to you, You have protection from everything
View on Commander Spellbook - Mind Over Matter + The One Ring
Produces: Near-infinite card draw, Infinite self-discard triggers, Infinite draw triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2023-06-16 · Wizards of the Coast
Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented. - 2023-06-16 · Wizards of the Coast
If a player has protection from everything, it means three things: 1) All damage that would be dealt to that player is prevented. 2) Auras can't be attached to that player. 3) That player can't be the target of spells or abilities. - 2023-06-16 · Wizards of the Coast
Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen. - 2023-06-16 · Wizards of the Coast
Protection from everything will usually prevent damage if it would be dealt to you, but some damage can't be prevented. In this case, that damage reduces your life total as normal.
Rulings: Scryfall · Wizards of the Coast