Card

The One Ring

Mana cost {4}

Legendary Artifact

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Game Changer: not allowed in brackets 1–2, counts as one of the three allowed in bracket 3. Part of 105 known combos, 20 of them two-card. 4 official rulings.

Commander
Legal
Game Changer
On the official list — none allowed in brackets 1–2, at most three in bracket 3.
Printing
Mythic · LTR · #0
Cheapest printing
€99.42
EDHREC salt
2.55
Keywords
Indestructible

Scryfall · EDHREC

Bracket

Why

  • On the official Game Changers list
  • Two-card combo with Master Transmuter, Mind Over Matter, Drafna, Founder of Lat-Nam, Meticulous Excavation, Vedalken Mastermind, Keeper of the Nine Gales, Essence Reliquary, Umbilicus, Blood Clock, Heidar, Rimewind Master, Tradewind Rider, Esperzoa, Temporal Adept, Tolarian Sentinel, Phenomenon Investigators, Time Elemental, Obelisk of Undoing, Cache Raiders, Salvage Scuttler, Shi'ar Soldier (early with Master Transmuter, Mind Over Matter, Drafna, Founder of Lat-Nam, Meticulous Excavation, Vedalken Mastermind, Keeper of the Nine Gales, Essence Reliquary, Umbilicus, Blood Clock, Heidar, Rimewind Master, Tradewind Rider, Esperzoa, Temporal Adept, Tolarian Sentinel, Phenomenon Investigators, Time Elemental, Obelisk of Undoing, Cache Raiders, Salvage Scuttler, Shi'ar Soldier)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

105 known combos, 20 of them two-card.

Combos: Commander Spellbook

Rulings

  • 2023-06-16 · Wizards of the Coast
    Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented.
  • 2023-06-16 · Wizards of the Coast
    If a player has protection from everything, it means three things: 1) All damage that would be dealt to that player is prevented. 2) Auras can't be attached to that player. 3) That player can't be the target of spells or abilities.
  • 2023-06-16 · Wizards of the Coast
    Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.
  • 2023-06-16 · Wizards of the Coast
    Protection from everything will usually prevent damage if it would be dealt to you, but some damage can't be prevented. In this case, that damage reduces your life total as normal.

Rulings: Scryfall · Wizards of the Coast

Cards with the same role that fit in the same deck.