Card
Grab the Reins
Mana cost {3}{R}
Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)
Part of 4 known combos, 4 of them two-card. 3 official rulings.
- Commander
- Legal
- Printing
- Uncommon · MRD · #95
- Cheapest printing
- €0.15
- EDHREC salt
- 0.47
- Color identity
- Red
- Keywords
- Entwine
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Serra Avatar, Soul of Eternity, Enduring Angel // Angelic Enforcer, Body of Research
- B2 Core — Not in the same deck as its two-card combo partners: Serra Avatar, Soul of Eternity, Enduring Angel // Angelic Enforcer, Body of Research
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Serra Avatar, Soul of Eternity, Enduring Angel // Angelic Enforcer
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Serra Avatar, Soul of Eternity, Enduring Angel // Angelic Enforcer, Body of Research (early with Serra Avatar, Soul of Eternity, Enduring Angel // Angelic Enforcer)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
4 known combos, 4 of them two-card.
- Grab the Reins + Serra Avatar
Produces: Near-infinite damage to one opponent, Target opponent loses the game
View on Commander Spellbook - Grab the Reins + Soul of Eternity
Produces: Near-infinite damage to one opponent, Target opponent loses the game
View on Commander Spellbook - Grab the Reins + Enduring Angel // Angelic Enforcer
Produces: Near-infinite damage to one opponent, Target opponent loses the game
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2004-12-01 · Wizards of the Coast
If you cast this with Entwine, you don’t get priority in the middle of resolution. You can’t steal something, do anything (like attack with it), and then sacrifice it. - 2004-12-01 · Wizards of the Coast
If you choose the “sacrifice a creature” mode, you choose the target of the damage on announcement, but don’t choose what to sacrifice until resolution. You must sacrifice a creature when Grab the Reins resolves, even if you don’t want to. If you don’t control any creatures at that time, Grab the Reins deals no damage. - 2004-12-01 · Wizards of the Coast
If you pay the entwine cost, you can sacrifice the creature you gain control of with Grab the Reins.
Rulings: Scryfall · Wizards of the Coast