Card
Flare of Fortitude
Mana cost {2}{W}{W}
You may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Part of 1 known combo, one of them two-card. 9 official rulings.
- Commander
- Legal
- Printing
- Rare · MH3 · #26
- Cheapest printing
- €4.39
- EDHREC salt
- 0.71
- Color identity
- White
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partner: Ad Nauseam
- B2 Core — Not in the same deck as its two-card combo partner: Ad Nauseam
- B3 Upgraded — Not in the same deck as its early two-card combo partner: Ad Nauseam
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Ad Nauseam (early with Ad Nauseam)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
1 known combo, one of them two-card.
- Ad Nauseam + Flare of Fortitude
Produces: Infinite card draw
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2024-06-07 · Wizards of the Coast
Spells and abilities that would normally cause you to gain or lose life still resolve while your life total can't change, but the life-gain or life-loss part simply has no effect. - 2024-06-07 · Wizards of the Coast
The effect of Flare of Fortitude doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won't gain any life. - 2024-06-07 · Wizards of the Coast
In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn't cause you to lose life. - 2024-06-07 · Wizards of the Coast
If an effect says to set your life total to a certain number, that part of the effect won't do anything. - 2024-06-07 · Wizards of the Coast
Effects that replace an event with having you gain life (like Words of Worship's effect does) or having you lose life will end up replacing the event with nothing. - 2024-06-07 · Wizards of the Coast
Effects that would replace having you gain life with some other event won't be able to be applied because it's impossible for you to gain life. - 2024-06-07 · Wizards of the Coast
If a cost would include causing you to gain life, that cost can't be paid. Similarly, you can't pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won't result in your life total changing. - 2024-06-07 · Wizards of the Coast
If an effect would cause you to exchange life totals with another player, the exchange won't happen. Neither player's life total changes. - 2024-06-07 · Wizards of the Coast
Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn't change as a result.
Rulings: Scryfall · Wizards of the Coast