Card

Myrel, Shield of Argive

Mana cost {3}{W}

Legendary Creature — Human Soldier 3/4

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

Part of 49 known combos, one of them two-card. 2 official rulings.

Commander
Legal
Printing
Mythic · BRO · #18
Cheapest printing
€14.34
EDHREC salt
0.91
Color identity
White

Scryfall · EDHREC

Bracket

  • B1 Exhibition — Not in the same deck as its two-card combo partner: Time Sieve
  • B2 Core — Not in the same deck as its two-card combo partner: Time Sieve
  • B3 Upgraded — Not in the same deck as its early two-card combo partner: Time Sieve
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • Two-card combo with Time Sieve (early with Time Sieve)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

49 known combos, one of them two-card.

Combos: Commander Spellbook

Rulings

  • 2022-10-14 · Wizards of the Coast
    Myrel, Shield of Argive's first ability prevents opponents from activating abilities of permanents on the battlefield that are artifacts, creatures, and/or enchantments. It doesn't prevent activated abilities from cards in any zone other than the battlefield. Notably, this means that your opponents may still activate abilities of cards in their graveyard (such as unearth).
  • 2022-10-14 · Wizards of the Coast
    Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip and unearth) are activated abilities and will have colons in their reminder text.

Rulings: Scryfall · Wizards of the Coast

Cards with the same role that fit in the same deck.