Card
Fire Lord Zuko
Mana cost {R}{W}{B}
Legendary Creature — Human Noble Ally 2/4
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
Part of 1 known combo, one of them two-card. 5 official rulings.
- Commander
- Legal
- Printing
- Rare · TLA · #221
- Cheapest printing
- €0.27
- EDHREC salt
- —
- Color identity
- Black, Red, White
- Keywords
- Firebending
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partner: Hellkite Charger
- B2 Core — Not in the same deck as its two-card combo partner: Hellkite Charger
- B3 Upgraded — Not in the same deck as its early two-card combo partner: Hellkite Charger
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Hellkite Charger (early with Hellkite Charger)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
1 known combo, one of them two-card.
- Fire Lord Zuko + Hellkite Charger
Produces: Infinite combat phases
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2025-10-02 · Wizards of the Coast
Firebending abilities aren't mana abilities. They use the stack and can be responded to. - 2025-10-02 · Wizards of the Coast
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana. - 2025-10-02 · Wizards of the Coast
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt. - 2025-10-02 · Wizards of the Coast
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end." - 2025-10-02 · Wizards of the Coast
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
Rulings: Scryfall · Wizards of the Coast