Card

Sakashima the Impostor

Mana cost {2}{U}{U}

Legendary Creature — Human Rogue 3/1

You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

Part of 245 known combos, 5 of them two-card. 3 official rulings.

Commander
Legal
Printing
Rare · SOK · #53
Cheapest printing
€12.57
EDHREC salt
0.54
Color identity
Blue

Scryfall · EDHREC

Bracket

Why

  • Two-card combo with Felidar Guardian, Pramikon, Sky Rampart, Mirror-Mad Phantasm, Azor, the Lawbringer, Wispweaver Angel (early with Pramikon, Sky Rampart, Mirror-Mad Phantasm, Azor, the Lawbringer)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

245 known combos, 5 of them two-card.

Combos: Commander Spellbook

Rulings

  • 2005-06-01 · Wizards of the Coast
    If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters, Sakashima remains a 3/1 Human Rogue.
  • 2005-06-01 · Wizards of the Coast
    Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.
  • 2005-06-01 · Wizards of the Coast
    Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield.

Rulings: Scryfall · Wizards of the Coast

Cards with the same role that fit in the same deck.