Card
Hydro-Man, Fluid Felon
Mana cost {U}{U}
Legendary Creature — Elemental Villain 2/2
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.)
No bracket restriction: playable from bracket 1. 2 official rulings.
- Commander
- Legal
- Printing
- Rare · SPM · #33
- Cheapest printing
- €0.30
- EDHREC salt
- 0.47
- Color identity
- Blue
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2025-09-19 · Wizards of the Coast
After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn. - 2025-09-19 · Wizards of the Coast
The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.
Rulings: Scryfall · Wizards of the Coast