Card
Odric, Lunarch Marshal
Mana cost {3}{W}
Legendary Creature — Human Soldier 3/3
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
No bracket restriction: playable from bracket 1. Part of 7 known combos. 4 official rulings.
- Commander
- Legal
- Printing
- Rare · SOI · #31
- Cheapest printing
- €0.35
- EDHREC salt
- 0.35
- Color identity
- White
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
7 known combos.
- Sonic the Hedgehog + Krark-Clan Shaman + Odric, Lunarch Marshal
Produces: Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
View on Commander Spellbook - Red Hulk + Boros Reckoner + Odric, Lunarch Marshal
Produces: Infinite +1/+1 counters on a creature, Infinite damage to one opponent
View on Commander Spellbook - Red Hulk + Spitemare + Odric, Lunarch Marshal
Produces: Infinite +1/+1 counters on a creature, Infinite damage to one opponent
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2020-01-24 · Wizards of the Coast
If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants. - 2016-04-08 · Wizards of the Coast
Multiple instances of any of the abilities Odric can grant your creatures are redundant. - 2016-04-08 · Wizards of the Coast
Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability. - 2016-04-08 · Wizards of the Coast
The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
Rulings: Scryfall · Wizards of the Coast