Card
Aminatou, Veil Piercer
Mana cost {1}{W}{U}{B}
Legendary Creature — Human Wizard 2/4
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
No bracket restriction: playable from bracket 1. 11 official rulings.
- Commander
- Legal
- Printing
- Mythic · DSC · #1
- Cheapest printing
- €0.74
- EDHREC salt
- 0.43
- Color identity
- Black, Blue, White
- Keywords
- Surveil
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2024-09-20 · Wizards of the Coast
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a miracle cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was. - 2024-09-20 · Wizards of the Coast
Miracle is an alternative cost to cast the spell with miracle. It can't be combined with other alternative costs, such as casting a spell "without paying its mana cost." You may, however, pay additional costs, such as kicker. If the spell has any mandatory additional costs, those must be paid to cast the spell. - 2024-09-20 · Wizards of the Coast
You cast the card with miracle during the resolution of the triggered ability. Ignore any timing rules based on the card's type. - 2024-09-20 · Wizards of the Coast
You don't have to reveal a drawn card with miracle if you don't wish to cast it at that time. - 2024-09-20 · Wizards of the Coast
It's important to reveal a card with miracle before it is mixed with the other cards in your hand. - 2024-09-20 · Wizards of the Coast
You can reveal and cast a card with miracle on any turn, not just your own, if it's the first card you've drawn that turn. - 2024-09-20 · Wizards of the Coast
If the card with miracle leaves your hand before the triggered ability resolves, you won't be able to cast it using its miracle ability. - 2024-09-20 · Wizards of the Coast
You can cast a card for its miracle cost only as the miracle triggered ability resolves. If you don't want to cast it at that time (or you can't cast it, perhaps because there are no legal targets available), you won't be able to cast it later for the miracle cost. - 2024-09-20 · Wizards of the Coast
If an effect puts a card into your hand without using the word "draw," the card wasn't drawn. - 2024-09-20 · Wizards of the Coast
Multiple card draws are always treated as a sequence of individual card draws. For example, if you haven't drawn any cards yet during a turn and cast a spell that instructs you to draw three cards, you'll draw them one at a time. Only the first card drawn this way may be revealed and cast using its miracle ability. - 2024-09-20 · Wizards of the Coast
You still draw the card, whether you use the miracle ability or not. Any ability that triggers whenever you draw a card, for example, will trigger. If you don't cast the card using its miracle ability, it will remain in your hand.
Rulings: Scryfall · Wizards of the Coast