Card
The Destined White Mage
Mana cost {2}{W}
Legendary Creature — Human Cleric 2/3
Lifelink {W}, {T}: Another target creature you control gains lifelink until end of turn. Whenever you gain life, put a +1/+1 counter on target creature you control. If you have a full party, put three +1/+1 counters on that creature instead.
Part of 322 known combos, 7 of them two-card. 8 official rulings.
- Commander
- Legal
- Printing
- Rare · FIC · #444
- Cheapest printing
- €14.55
- EDHREC salt
- —
- Color identity
- White
- Keywords
- Lifelink
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Walking Ballista, Triskelion, Spike Feeder, Shalai and Hallar, Casey Jones, Back Alley Brute, The Great Goblin, Deathbringer Thoctar
- B2 Core — Not in the same deck as its two-card combo partners: Walking Ballista, Triskelion, Spike Feeder, Shalai and Hallar, Casey Jones, Back Alley Brute, The Great Goblin, Deathbringer Thoctar
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Walking Ballista, Triskelion, Spike Feeder, Shalai and Hallar, Casey Jones, Back Alley Brute, The Great Goblin, Deathbringer Thoctar
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Walking Ballista, Triskelion, Spike Feeder, Shalai and Hallar, Casey Jones, Back Alley Brute, The Great Goblin, Deathbringer Thoctar (early with Walking Ballista, Triskelion, Spike Feeder, Shalai and Hallar, Casey Jones, Back Alley Brute, The Great Goblin, Deathbringer Thoctar)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
322 known combos, 7 of them two-card.
- Walking Ballista + The Destined White Mage
Produces: Infinite damage, Infinite lifegain, Infinite lifegain triggers
View on Commander Spellbook - Triskelion + The Destined White Mage
Produces: Infinite damage, Infinite lifegain, Infinite lifegain triggers
View on Commander Spellbook - Spike Feeder + The Destined White Mage
Produces: Infinite lifegain, Infinite lifegain triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2025-10-02 · Wizards of the Coast
To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. - 2025-10-02 · Wizards of the Coast
If a creature you control is dealt lethal damage at the same time that you gain life, it can't receive a counter from The Destined White Mage's second ability in time to save it. - 2025-10-02 · Wizards of the Coast
In a Two-Headed Giant game, life gained by your teammate won't cause The Destined White Mage's third ability to trigger, even though it caused your team's life total to increase. - 2025-10-02 · Wizards of the Coast
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric. - 2025-10-02 · Wizards of the Coast
The Destined White Mage's second ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur. - 2025-10-02 · Wizards of the Coast
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and The Destined White Mage's third ability triggers only once. - 2025-10-02 · Wizards of the Coast
Some cards refer to you having a "full party." This is true if the number of creatures in your party is four. - 2025-10-02 · Wizards of the Coast
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, The Destined White Mage's third ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
Rulings: Scryfall · Wizards of the Coast