Card

Howlsquad Heavy

Mana cost {2}{R}

Creature — Goblin Mercenary 2/3

Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.

Part of 34 known combos, 5 of them two-card. 7 official rulings.

Commander
Legal
Printing
Rare · DFT · #134
Cheapest printing
€1.49
EDHREC salt
0.33
Color identity
Red
Keywords
Max speed, Start your engines!

Scryfall · EDHREC

Bracket

Why

  • Two-card combo with Staff of Domination, Umbral Mantle, Aggravated Assault, Sword of the Paruns, Ringing Strike Mastery (early with Staff of Domination, Umbral Mantle, Aggravated Assault, Sword of the Paruns, Ringing Strike Mastery)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

34 known combos, 5 of them two-card.

Combos: Commander Spellbook

Rulings

  • 2025-02-07 · Wizards of the Coast
    A player “has max speed” if their speed is 4.
  • 2025-02-07 · Wizards of the Coast
    Mana abilities don’t use the stack, which means that they can’t be responded to. Notably, this means that a player can’t respond to this creature’s last ability by destroying one of your Goblins.
  • 2025-02-07 · Wizards of the Coast
    “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • 2025-02-07 · Wizards of the Coast
    Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
  • 2025-02-07 · Wizards of the Coast
    If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
  • 2025-02-07 · Wizards of the Coast
    Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • 2025-02-07 · Wizards of the Coast
    Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

Rulings: Scryfall · Wizards of the Coast

Cards with the same role that fit in the same deck.