Card
Time Warp
Mana cost {3}{U}{U}
Target player takes an extra turn after this one.
Extra-turn card: not allowed in brackets 1–2, two at most in bracket 3. Part of 395 known combos, 8 of them two-card. 1 official ruling.
- Commander
- Legal
- Printing
- Mythic · M10 · #75
- Cheapest printing
- €7.00
- EDHREC salt
- 1.60
- Color identity
- Blue
Bracket
- B1 Exhibition — not allowed: Extra-turn cards are not allowed
- B2 Core — not allowed: Extra-turn cards are not allowed
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Exalted Flamer of Tzeentch, Panoptic Mirror, Soulfire Grand Master, Emeritus of Abundance // Regrowth, Charmbreaker Devils, Conqueror's Galleon // Conqueror's Foothold, Magar of the Magic Strings, Charnelhoard Wurm
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Extra-turn card, two at most in bracket 3 (Lotus Vault house cap)
- Two-card combo with Exalted Flamer of Tzeentch, Panoptic Mirror, Soulfire Grand Master, Emeritus of Abundance // Regrowth, Charmbreaker Devils, Conqueror's Galleon // Conqueror's Foothold, Magar of the Magic Strings, Charnelhoard Wurm (early with Exalted Flamer of Tzeentch, Panoptic Mirror, Soulfire Grand Master, Emeritus of Abundance // Regrowth, Charmbreaker Devils, Conqueror's Galleon // Conqueror's Foothold, Magar of the Magic Strings, Charnelhoard Wurm)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
395 known combos, 8 of them two-card.
- Ghostly Flicker + Mystic Sanctuary + Archaeomancer + Time Warp
Produces: Infinite turns, Skip your draw steps, Lock
View on Commander Spellbook - Thassa, Deep-Dwelling + Archaeomancer + Time Warp
Produces: Infinite turns, Lock
View on Commander Spellbook - Exalted Flamer of Tzeentch + Time Warp
Produces: Infinite turns, Lock
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2022-12-08 · Wizards of the Coast
If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
Rulings: Scryfall · Wizards of the Coast