Card
Thousand-Year Storm
Mana cost {4}{U}{R}
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Part of 40 known combos, 3 of them two-card. 10 official rulings.
- Commander
- Legal
- Printing
- Mythic · GRN · #207
- Cheapest printing
- €0.53
- EDHREC salt
- 0.64
- Color identity
- Red, Blue
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Reiterate, Spelljack, Sprout Swarm
- B2 Core — Not in the same deck as its two-card combo partners: Reiterate, Spelljack, Sprout Swarm
- B3 Upgraded — Not in the same deck as its early two-card combo partner: Sprout Swarm
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Reiterate, Spelljack, Sprout Swarm (early with Sprout Swarm)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
40 known combos, 3 of them two-card.
- Storm-Kiln Artist + Thousand-Year Storm + Narset's Reversal
Produces: Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
View on Commander Spellbook - Thousand-Year Storm + Reiterate
Produces: Infinite magecraft triggers
View on Commander Spellbook - Frantic Search + Underworld Breach + Thousand-Year Storm
Produces: Infinite draw triggers, Infinite looting, Infinite self-discard triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2018-10-05 · Wizards of the Coast
If the spell that's copied has an X whose value was determined as it was cast, the copies will have the same value of X. - 2018-10-05 · Wizards of the Coast
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode or modes. You can't choose different ones. - 2018-10-05 · Wizards of the Coast
The copies that Thousand-Year Storm's ability creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell (such as that of Thousand-Year Storm itself) won't trigger. - 2018-10-05 · Wizards of the Coast
Copies are created even if the spell that caused Thousand-Year Storm's ability to trigger has been countered by the time that ability resolves. The copies resolve before the original spell. - 2018-10-05 · Wizards of the Coast
Spells you've cast that were countered were still cast, and so will add copies when Thousand-Year Storm's ability resolves for later spells in the turn. - 2018-10-05 · Wizards of the Coast
The copies will have the same targets as the spell they're copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal. - 2018-10-05 · Wizards of the Coast
You can't choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. - 2018-10-05 · Wizards of the Coast
If an effect instructs you to cast multiple spells, they're cast one at a time in any order. - 2018-10-05 · Wizards of the Coast
Thousand-Year Storm's ability will copy any instant or sorcery spell, not just one with targets. - 2018-10-05 · Wizards of the Coast
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
Rulings: Scryfall · Wizards of the Coast