Card
The Wandering Minstrel
Mana cost {G}{U}
Legendary Creature — Human Bard 1/3
Lands you control enter untapped. The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
No bracket restriction: playable from bracket 1. Part of 458 known combos. 4 official rulings.
- Commander
- Legal
- Printing
- Rare · FIN · #249
- Cheapest printing
- €0.21
- EDHREC salt
- 0.55
- Color identity
- Black, Green, Red, Blue, White
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
458 known combos.
- Shifting Woodland + Aftermath Analyst + Sylvan Safekeeper + The Wandering Minstrel
Produces: Infinite creature LTB, Infinite creature sacrifice triggers, Infinite death triggers
View on Commander Spellbook - Shifting Woodland + Aftermath Analyst + Zuran Orb + The Wandering Minstrel
Produces: Infinite creature LTB, Infinite creature sacrifice triggers, Infinite death triggers
View on Commander Spellbook - Lotus Field + Echoing Deeps + Aftermath Analyst + Shifting Woodland + The Wandering Minstrel
Produces: Infinite colored mana, Infinite mana lands you control can produce, Infinite landfall triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2025-06-06 · Wizards of the Coast
The Wandering Minstrel's second ability checks at the moment it would trigger to see if you control five or more Towns. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more Towns at that time, the ability won't resolve and none of its effects will happen. - 2025-06-06 · Wizards of the Coast
If The Wandering Minstrel would enter the battlefield at the same time a land you control would enter the battlefield tapped, that land still enters the battlefield tapped. - 2025-06-06 · Wizards of the Coast
The value of X is calculated only once, as The Wandering Minstrel's last ability resolves. - 2025-06-06 · Wizards of the Coast
If a land has an ability that says it enters the battlefield tapped, you choose the order in which that ability's effect and The Wandering Minstrel's effect apply. This means you can choose to have the land enter tapped or untapped. If a land you control is simply put onto the battlefield tapped without a replacement effect being applied, it always enters untapped if you control The Wandering Minstrel.
Rulings: Scryfall · Wizards of the Coast