Card
Judith, Carnage Connoisseur
Mana cost {3}{B}{R}
Legendary Creature — Human Shaman 3/4
Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
No bracket restriction: playable from bracket 1. Part of 28 known combos. 3 official rulings.
- Commander
- Legal
- Printing
- Rare · MKM · #210
- Cheapest printing
- €0.27
- EDHREC salt
- 0.62
- Color identity
- Black, Red
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
28 known combos.
- Judith, Carnage Connoisseur + Vito, Thorn of the Dusk Rose + Fire Covenant
Produces: Near-infinite lifeloss for target opponent
View on Commander Spellbook - Judith, Carnage Connoisseur + Sanguine Bond + Fire Covenant
Produces: Near-infinite lifeloss for target opponent
View on Commander Spellbook - Judith, Carnage Connoisseur + Enduring Tenacity + Fire Covenant
Produces: Near-infinite lifeloss for target opponent
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2024-02-02 · Wizards of the Coast
Judith, Carnage Connoisseur's triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered. - 2024-02-02 · Wizards of the Coast
Similarly, an instant or sorcery spell with lifelink must actually deal damage in order to cause its controller to gain life. If the spell instructs another object to deal damage, its controller won't gain life when that damage is dealt. - 2024-02-02 · Wizards of the Coast
An instant or sorcery spell with deathtouch must actually deal damage to a creature for it to be destroyed. If the spell instructs another object to deal damage (for example, Hard-Hitting Question), the spell doesn't deal any damage itself and its instance of deathtouch doesn't apply. Dealing 0 damage isn't dealing damage.
Rulings: Scryfall · Wizards of the Coast