Card
Calamity, Galloping Inferno
Mana cost {4}{R}{R}
Legendary Creature — Horse Mount 4/6
Haste Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1
Part of 13 known combos, one of them two-card. 14 official rulings.
- Commander
- Legal
- Printing
- Rare · OTJ · #116
- Cheapest printing
- €0.21
- EDHREC salt
- 0.48
- Color identity
- Red
- Keywords
- Saddle, Haste
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partner: Port Razer
- B2 Core — Not in the same deck as its two-card combo partner: Port Razer
- B3 Upgraded — Not in the same deck as its early two-card combo partner: Port Razer
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Port Razer (early with Port Razer)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
13 known combos, one of them two-card.
- Calamity, Galloping Inferno + Port Razer
Produces: Infinite combat damage, Infinite combat phases, Infinite copies of nonlegendary creatures you control
View on Commander Spellbook - Calamity, Galloping Inferno + Biovisionary + Adrix and Nev, Twincasters
Produces: Win the game
View on Commander Spellbook - Calamity, Galloping Inferno + Biovisionary + Doubling Season
Produces: Win the game
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2024-04-12 · Wizards of the Coast
If the copied creature has {X} in its mana cost, X is 0. - 2024-04-12 · Wizards of the Coast
If a permanent becomes a copy of a saddled Mount, the copy won't be saddled. - 2024-04-12 · Wizards of the Coast
Each of the tokens copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on. - 2024-04-12 · Wizards of the Coast
Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger. If there are any costs to have a creature attack, those costs won't apply to the tokens. - 2024-04-12 · Wizards of the Coast
You may activate a permanent's saddle ability even if that permanent is already saddled. - 2024-04-12 · Wizards of the Coast
If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token. - 2024-04-12 · Wizards of the Coast
If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied. - 2024-04-12 · Wizards of the Coast
Creatures with saddle can attack or block as normal even if they aren't saddled. - 2024-04-12 · Wizards of the Coast
"Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery." - 2024-04-12 · Wizards of the Coast
You choose which player, planeswalker, or battle each of the tokens is attacking as it enters the battlefield. They don't have to attack the same player, planeswalker, or battle that Calamity is attacking, nor do they have to attack the same player, planeswalker, or battle as each other. - 2024-04-12 · Wizards of the Coast
You don't have to choose the same creature both times for Calamity's triggered ability. - 2024-04-12 · Wizards of the Coast
An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker. - 2024-04-12 · Wizards of the Coast
Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied creature will also work. - 2024-04-12 · Wizards of the Coast
"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.
Rulings: Scryfall · Wizards of the Coast