Card
Humility
Mana cost {2}{W}{W}
All creatures lose all abilities and have base power and toughness 1/1.
Game Changer: not allowed in brackets 1–2, counts as one of the three allowed in bracket 3. Part of 20 known combos, 3 of them two-card. 3 official rulings.
- Commander
- Legal
- Game Changer
- On the official list — none allowed in brackets 1–2, at most three in bracket 3.
- Printing
- Rare · TMP · #24
- Cheapest printing
- €47.16
- EDHREC salt
- 2.51
- Color identity
- White
Bracket
- B1 Exhibition — not allowed: Game Changers are not allowed
- B2 Core — not allowed: Game Changers are not allowed
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Night of Souls' Betrayal, Ethereal Absolution, Living Plane
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- On the official Game Changers list
- Two-card combo with Night of Souls' Betrayal, Ethereal Absolution, Living Plane (early with Night of Souls' Betrayal, Ethereal Absolution, Living Plane)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
20 known combos, 3 of them two-card.
- Night of Souls' Betrayal + Humility
Produces: All creatures die upon entering, Lock
View on Commander Spellbook - Ethereal Absolution + Humility
Produces: Creatures opponents control die upon entering, Lock
View on Commander Spellbook - Living Plane + Humility
Produces: Lands are 1/1 creatures that can't tap for mana, Lock, Mass Land Denial
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2009-10-01 · Wizards of the Coast
This is the current interaction between Humility and Opalescence: The type-changing effect applies at layer 4, but the rest happens in the applicable layers. The rest of it will apply even if the permanent loses its ability before it's finished applying. So if Opalescence, Humility, and Worship are on the battlefield and Opalescence entered before Humility, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments. (Opalescence). Layer 6: Humility and Worship each lose their abilities. (Humility) Layer 7b: Humility becomes 4/4 and Worship becomes 4/4. (Opalescence). Humility becomes 1/1 and Worship becomes 1/1 (Humility). But if Humility entered before Opalescence, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments (Opalescence). Layer 6: Humility and Worship each lose their abilities (Humility). Layer 7b: Humility becomes 1/1 and Worship becomes 1/1 (Humility). Humility becomes 4/4 and Worship becomes 4/4 (Opalescence). - 2007-02-01 · Wizards of the Coast
Removes all creature abilities. This includes mana abilities. Animated lands will also lose the ability to tap for mana. - 2006-02-01 · Wizards of the Coast
With a Humility and two Opalescences on the battlefield, if Humility has the latest timestamp, then all creatures are 1/1 with no abilities. If the timestamp order is Opalescence, Humility, Opalescence, the second Opalescence is 1/1, and the Humility and first Opalescence are 4/4. If Humility has the earliest timestamp, then everything is 4/4.
Rulings: Scryfall · Wizards of the Coast