Card
Haytham Kenway
Mana cost {2}{W}{U}
Legendary Creature — Human Knight 3/3
Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
No bracket restriction: playable from bracket 1. 3 official rulings.
- Commander
- Legal
- Printing
- Rare · ACR · #57
- Cheapest printing
- €0.27
- EDHREC salt
- 0.50
- Color identity
- Blue, White
- Keywords
- Protection
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
No known combos for this card.
Combos: Commander Spellbook
Rulings
- 2024-07-05 · Wizards of the Coast
Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled. - 2024-07-05 · Wizards of the Coast
If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled. - 2024-07-05 · Wizards of the Coast
If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.
Rulings: Scryfall · Wizards of the Coast