Card
Vela the Night-Clad
Mana cost {4}{U}{B}
Legendary Creature — Human Wizard 4/4
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.
Part of 3 known combos, 3 of them two-card. 1 official ruling.
- Commander
- Legal
- Printing
- Mythic · C17 · #201
- Cheapest printing
- €0.46
- EDHREC salt
- 0.12
- Color identity
- Black, Blue
- Keywords
- Intimidate
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Mirrorform, Sway of the Stars, Worldfire
- B2 Core — Not in the same deck as its two-card combo partners: Mirrorform, Sway of the Stars, Worldfire
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Mirrorform, Worldfire
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Mirrorform, Sway of the Stars, Worldfire (early with Mirrorform, Worldfire)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
3 known combos, 3 of them two-card.
- Mirrorform + Vela the Night-Clad
Produces: Near-infinite lifeloss
View on Commander Spellbook - Sway of the Stars + Vela the Night-Clad
Produces: Each opponent loses the game, Near-infinite lifeloss for all players, Shuffle all hands, graveyards and permanents on the battlefield into their owner's library
View on Commander Spellbook - Worldfire + Vela the Night-Clad
Produces: Each opponent loses the game, Exile all cards in hands and graveyards, Exile all permanents
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2012-06-01 · Wizards of the Coast
If Vela leaves the battlefield at the same time as other creatures you control, its ability will trigger for each of those creatures.
Rulings: Scryfall · Wizards of the Coast