Card
Rule of Law
Mana cost {2}{W}
Each player can't cast more than one spell each turn.
Part of 3 known combos, 3 of them two-card. 2 official rulings.
- Commander
- Legal
- Printing
- Rare · MRD · #19
- Cheapest printing
- €0.29
- EDHREC salt
- 1.47
- Color identity
- White
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Knowledge Pool, Possibility Storm, Erayo, Soratami Ascendant // Erayo's Essence
- B2 Core — Not in the same deck as its two-card combo partners: Knowledge Pool, Possibility Storm, Erayo, Soratami Ascendant // Erayo's Essence
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Knowledge Pool, Possibility Storm
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Knowledge Pool, Possibility Storm, Erayo, Soratami Ascendant // Erayo's Essence (early with Knowledge Pool, Possibility Storm)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
3 known combos, 3 of them two-card.
- Knowledge Pool + Rule of Law
Produces: Exile all spells players cast from their hand, Players can only cast one spell per turn, Lock
View on Commander Spellbook - Possibility Storm + Rule of Law
Produces: Players can't cast spells from their hand, Lock
View on Commander Spellbook - Erayo, Soratami Ascendant // Erayo's Essence + Rule of Law
Produces: Opponents can't resolve any spell for the rest of the game, Lock
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2019-07-12 · Wizards of the Coast
Rule of Law looks at the entire turn to see if a player has cast a spell, even if Rule of Law wasn’t on the battlefield when that spell was cast. Notably, you can’t cast Rule of Law and then cast another spell during the same turn. - 2019-07-12 · Wizards of the Coast
If you cast a spell that was countered, you can’t cast another spell during the same turn.
Rulings: Scryfall · Wizards of the Coast