Card

Ashling, Flame Dancer

Mana cost {2}{R}{R}

Legendary Creature — Elemental Shaman 4/4

You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.

No bracket restriction: playable from bracket 1. Part of 24 known combos. 5 official rulings.

Commander
Legal
Printing
Mythic · MH3 · #115
Cheapest printing
€5.79
EDHREC salt
0.40
Color identity
Red
Keywords
Magecraft

Scryfall · EDHREC

Bracket

  • B1 Exhibition — allowed: No restriction at this bracket
  • B2 Core — allowed: No restriction at this bracket
  • B3 Upgraded — allowed: No restriction at this bracket
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • No Game Changer, mass land denial, extra turn, tutor or two-card combo

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

24 known combos.

Combos: Commander Spellbook

Rulings

  • 2024-06-07 · Wizards of the Coast
    Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
  • 2024-06-07 · Wizards of the Coast
    If an effect creates multiple copies of an instant or sorcery spell, Ashling's last ability triggers once for each copy created by the effect.
  • 2024-06-07 · Wizards of the Coast
    If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
  • 2024-06-07 · Wizards of the Coast
    You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
  • 2024-06-07 · Wizards of the Coast
    Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies will not cause Ashling's last ability to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause Ashling's last ability to trigger.

Rulings: Scryfall · Wizards of the Coast

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