Card
Sundial of the Infinite
Mana cost {2}
{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
No bracket restriction: playable from bracket 1. Part of 23 known combos. 5 official rulings.
- Commander
- Legal
- Printing
- Rare · M12 · #218
- Cheapest printing
- €10.08
- EDHREC salt
- 0.58
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
23 known combos.
- Isochron Scepter + Final Fortune + Sundial of the Infinite
Produces: Infinite turns, Lock
View on Commander Spellbook - Feldon of the Third Path + Sundial of the Infinite + Final Fortune + Archaeomancer
Produces: Infinite creature ETB, Infinite creature tokens, Infinite turns
View on Commander Spellbook - Kiki-Jiki, Mirror Breaker + Ardent Elementalist + Last Chance + Sundial of the Infinite
Produces: Infinite turns, Lock
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2011-09-22 · Wizards of the Coast
The earliest that you can activate Sundial of the Infinite's ability is during your upkeep step, after abilities that trigger "at the beginning of your upkeep" have been put onto the stack but before they resolve. - 2011-09-22 · Wizards of the Coast
Though spells and abilities that are exiled won't get a chance to resolve, they don't count as being "countered." - 2011-09-22 · Wizards of the Coast
Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety. - 2011-09-22 · Wizards of the Coast
If Sundial of the Infinite's ability is activated before the end step, any "at the beginning of the end step"-triggered abilities won't get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep). - 2011-09-22 · Wizards of the Coast
If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
Rulings: Scryfall · Wizards of the Coast