Card
Realm Razer
Mana cost {3}{R}{G}{W}
Creature — Beast 4/2
When this creature enters, exile all lands. When this creature leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Mass land denial: only allowed from bracket 4. Part of 3 known combos, one of them two-card. 1 official ruling.
- Commander
- Legal
- Printing
- Rare · ALA · #187
- Cheapest printing
- €0.22
- EDHREC salt
- 1.21
- Color identity
- Green, Red, White
Bracket
- B1 Exhibition — not allowed: Mass land denial is not allowed
- B2 Core — not allowed: Mass land denial is not allowed
- B3 Upgraded — not allowed: Mass land denial is not allowed
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Mass land denial
- Two-card combo with Ashaya, Soul of the Wild (early with Ashaya, Soul of the Wild)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
3 known combos, one of them two-card.
- Ashaya, Soul of the Wild + Realm Razer
Produces: Draw the game, Infinite blinking, Infinite creature ETB
View on Commander Spellbook - Realm Razer + Mistmeadow Witch + Faeburrow Elder
Produces: Exile all lands opponents control during each of your turns
View on Commander Spellbook - Realm Razer + Mistmeadow Witch + Bloom Tender
Produces: Exile all lands opponents control during each of your turns
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2008-10-01 · Wizards of the Coast
If Realm Razer leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile all lands forever.
Rulings: Scryfall · Wizards of the Coast