Card
Necropotence
Mana cost {B}{B}{B}
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Game Changer: not allowed in brackets 1–2, counts as one of the three allowed in bracket 3. Part of 100 known combos, 5 of them two-card. 4 official rulings.
- Commander
- Legal
- Game Changer
- On the official list — none allowed in brackets 1–2, at most three in bracket 3.
- Printing
- Rare · ICE · #154
- Cheapest printing
- €15.21
- EDHREC salt
- 1.73
- Color identity
- Black
Bracket
- B1 Exhibition — not allowed: Game Changers are not allowed
- B2 Core — not allowed: Game Changers are not allowed
- B3 Upgraded — Not in the same deck as its early two-card combo partners: Near-Death Experience, Cool but Rude, Greven, Predator Captain
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- On the official Game Changers list
- Two-card combo with Approach of the Second Sun, Near-Death Experience, Cool but Rude, Ashiok, Wicked Manipulator, Greven, Predator Captain (early with Near-Death Experience, Cool but Rude, Greven, Predator Captain)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
100 known combos, 5 of them two-card.
- Sheoldred, the Apocalypse + Vilis, Broker of Blood + Necropotence
Produces: Infinite card draw, Infinite draw triggers, Near-infinite lifegain
View on Commander Spellbook - Repay in Kind + Necropotence
Produces: Each opponent loses the game, Near-infinite lifeloss for all players, Near-infinite self-discard triggers
View on Commander Spellbook - Rowan, Scion of War + Exsanguinate + Necropotence
Produces: Near-infinite lifegain, Near-infinite lifeloss
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2023-09-01 · Wizards of the Coast
You can't look at the cards exiled by the last ability while they're face down. - 2017-11-17 · Wizards of the Coast
Necropotence's last ability creates a delayed triggered ability that will put the exiled card into your hand. That ability still triggers even if Necropotence is removed from the battlefield before your end step. - 2017-11-17 · Wizards of the Coast
If a discarded card isn't put into your graveyard (due to an effect such as that of Obstinate Baloth) or leaves your graveyard (perhaps because another effect returned it to your hand), it won't be exiled. - 2017-11-17 · Wizards of the Coast
If you discard a card with madness and wish to cast it, Necropotence's ability won't exile that card. If you don't wish to cast it, you choose whether it ends up exiled or in your graveyard.
Rulings: Scryfall · Wizards of the Coast