Card
One Ring to Rule Them All
Mana cost {2}{B}{B}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Part of 2 known combos, 2 of them two-card. 7 official rulings.
- Commander
- Legal
- Printing
- Rare · LTR · #102
- Cheapest printing
- €1.34
- EDHREC salt
- 0.38
- Color identity
- Black
- Keywords
- Mill
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partners: Doomsday Excruciator, Body of Research
- B2 Core — Not in the same deck as its two-card combo partners: Doomsday Excruciator, Body of Research
- B3 Upgraded — Not in the same deck as its early two-card combo partner: Doomsday Excruciator
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Doomsday Excruciator, Body of Research (early with Doomsday Excruciator)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
2 known combos, 2 of them two-card.
- Doomsday Excruciator + One Ring to Rule Them All
Produces: Infinite mill, Near-infinite self-mill
View on Commander Spellbook - One Ring to Rule Them All + Body of Research
Produces: Infinite mill, Infinite self-mill
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2023-06-16 · Wizards of the Coast
Each time the Ring tempts you, you must choose a creature if you control one. - 2023-06-16 · Wizards of the Coast
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer. - 2023-06-16 · Wizards of the Coast
If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer. - 2023-06-16 · Wizards of the Coast
The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger. - 2023-06-16 · Wizards of the Coast
Each player can have only one emblem named The Ring and only one Ring-bearer at a time. - 2023-06-16 · Wizards of the Coast
The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game. - 2023-06-16 · Wizards of the Coast
Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
Rulings: Scryfall · Wizards of the Coast