Card
Jetmir, Nexus of Revels
Mana cost {1}{R}{G}{W}
Legendary Creature — Cat Demon 5/4
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
No bracket restriction: playable from bracket 1. Part of 15 known combos. 1 official ruling.
- Commander
- Legal
- Printing
- Mythic · SNC · #193
- Cheapest printing
- €9.87
- EDHREC salt
- 0.89
- Color identity
- Green, Red, White
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
15 known combos.
- Najeela, the Blade-Blossom + Jetmir, Nexus of Revels + Bloom Tender
Produces: Infinite creature tokens with haste, Infinite combat phases, Infinite creature ETB
View on Commander Spellbook - Najeela, the Blade-Blossom + Jetmir, Nexus of Revels + Jegantha, the Wellspring
Produces: Infinite creature tokens with haste, Infinite combat phases, Infinite creature ETB
View on Commander Spellbook - Jetmir, Nexus of Revels + Skittering Precursor + Sword of the Meek + Krark-Clan Grunt
Produces: Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2022-04-29 · Wizards of the Coast
If a creature with double strike loses double strike after dealing damage during the first combat damage step but before dealing damage in the second combat damage step, it will not deal damage during that second combat damage step. Notably, this means that if your ninth creature dies in the first combat damage step, the rest of your creatures won't deal combat damage again unless something else is granting them double strike.
Rulings: Scryfall · Wizards of the Coast