Card

The Archimandrite

Mana cost {2}{U}{R}{W}

Legendary Creature — Human Advisor 0/5

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

Part of 4 known combos, 2 of them two-card. 2 official rulings.

Commander
Legal
Printing
Rare · BRC · #26
Cheapest printing
€0.16
EDHREC salt
0.31
Color identity
Red, Blue, White

Scryfall · EDHREC

Bracket

Why

  • Two-card combo with Beacon of Immortality, Illusions of Grandeur (early with Beacon of Immortality, Illusions of Grandeur)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

4 known combos, 2 of them two-card.

Combos: Commander Spellbook

Rulings

  • 2022-10-14 · Wizards of the Coast
    You can’t gain negative amounts of life. If you have fewer than four cards in hand as the first ability resolves, you won’t gain any life, but you won’t lose any life either.
  • 2022-10-14 · Wizards of the Coast
    Since The Archimandrite’s activated ability doesn’t have a tap symbol in its cost, you can tap creatures that haven’t been under your control since your most recent turn began (including The Archimandrite itself) to pay the cost.

Rulings: Scryfall · Wizards of the Coast

Cards with the same role that fit in the same deck.