Card
Maester Seymour
Mana cost {2}{G}
Legendary Creature — Human Elf Cleric 1/3
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control. {3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Part of 4 known combos, one of them two-card. 4 official rulings.
- Commander
- Legal
- Printing
- Rare · FIC · #68
- Cheapest printing
- €0.33
- EDHREC salt
- 0.37
- Color identity
- Green
- Keywords
- Monstrosity
Bracket
- B1 Exhibition — Not in the same deck as its two-card combo partner: Sage of Hours
- B2 Core — Not in the same deck as its two-card combo partner: Sage of Hours
- B3 Upgraded — Not in the same deck as its early two-card combo partner: Sage of Hours
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- Two-card combo with Sage of Hours (early with Sage of Hours)
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
4 known combos, one of them two-card.
- Maester Seymour + Sage of Hours
Produces: Infinite turns, Lock
View on Commander Spellbook - Maester Seymour + Crystalline Crawler + Aggravated Assault
Produces: Infinite colored mana, Infinite combat phases, Infinite untap of creatures you control
View on Commander Spellbook - Maester Seymour + Crystalline Crawler + Hellkite Charger
Produces: Infinite colored mana, Infinite combat phases, Infinite +1/+1 counters on creatures you control
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2025-06-06 · Wizards of the Coast
The value of X is determined only once, as Maester Seymour's last ability resolves. - 2025-06-06 · Wizards of the Coast
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens. - 2025-06-06 · Wizards of the Coast
If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature. - 2025-06-06 · Wizards of the Coast
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
Rulings: Scryfall · Wizards of the Coast