Card

Ral Zarek

Mana cost {2}{U}{R}

Legendary Planeswalker — Ral

+1: Tap target permanent, then untap another target permanent. −2: Ral Zarek deals 3 damage to any target. −7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Extra-turn card: not allowed in brackets 1–2, two at most in bracket 3. Part of 19 known combos, one of them two-card. 2 official rulings.

Commander
Legal
Printing
Mythic · DGM · #94
Cheapest printing
€0.78
EDHREC salt
0.59
Color identity
Red, Blue

Scryfall · EDHREC

Bracket

  • B1 Exhibition — not allowed: Extra-turn cards are not allowed
  • B2 Core — not allowed: Extra-turn cards are not allowed
  • B3 Upgraded — counts toward 2 extra-turn cards (Lotus Vault house cap): Counts toward the 2 extra-turn cards allowed (Lotus Vault house cap)
  • B4 Optimized — allowed: No restriction beyond the banned list
  • B5 cEDH — allowed: No restriction beyond the banned list

Why

  • Extra-turn card, two at most in bracket 3 (Lotus Vault house cap)
  • Two-card combo with Time Vault (none of them early)

How Lotus Vault estimates a bracket

Bracket: Lotus Vault analysis, with Commander Spellbook flags

Combos

19 known combos, one of them two-card.

Combos: Commander Spellbook

Rulings

  • 2024-01-12 · Wizards of the Coast
    Ral Zarek's first ability can target any two permanents. It doesn't matter whether they're tapped or untapped. If the first target is tapped as the ability resolves, it will just stay tapped. Similarly, if the second target is untapped as the ability resolves, it will stay untapped.
  • 2024-01-12 · Wizards of the Coast
    The five coins you flip for Ral Zarek's last ability aren't called, and no one wins or loses these flips. Abilities that care about a player winning or losing a coin flip won't consider these flips.

Rulings: Scryfall · Wizards of the Coast

Cards with the same role that fit in the same deck.