Card
Hostage Taker
Mana cost {2}{U}{B}
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
No bracket restriction: playable from bracket 1. Part of 48 known combos. 8 official rulings.
- Commander
- Legal
- Printing
- Rare · XLN · #223
- Cheapest printing
- €0.19
- EDHREC salt
- 0.61
- Color identity
- Black, Blue
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
48 known combos.
- Radiant Solar + Sefris of the Hidden Ways + Hostage Taker + Barrowin of Clan Undurr
Produces: Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite death triggers
View on Commander Spellbook - Radiant Solar + Sefris of the Hidden Ways + Hostage Taker + White Plume Adventurer
Produces: Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite death triggers
View on Commander Spellbook - Radiant Solar + Sefris of the Hidden Ways + Hostage Taker + Rilsa Rael, Kingpin
Produces: Near-infinite creature ETB, Near-infinite creature LTB, Near-infinite death triggers
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2017-09-29 · Wizards of the Coast
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spell or permanent cards you control from Hostage Taker's ability are exiled. - 2017-09-29 · Wizards of the Coast
In a multiplayer game, if Hostage Taker's owner leaves the game while the card is still exiled and another player owns that card, the exiled card will return to the battlefield under its owner's control. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack. - 2017-09-29 · Wizards of the Coast
If it's still in exile, the exiled card returns to the battlefield immediately after Hostage Taker leaves the battlefield. Nothing happens between the two events, including state-based actions. - 2017-09-29 · Wizards of the Coast
If Hostage Taker leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled. - 2017-09-29 · Wizards of the Coast
Hostage Taker has received errata to prevent it from targeting itself. The correct Oracle wording appears above. - 2017-09-29 · Wizards of the Coast
If a token is exiled this way, it will cease to exist and won't return to the battlefield. You can't cast it. - 2017-09-29 · Wizards of the Coast
Once you begin to cast the exiled card, it's considered a new object. You'll control that spell and the permanent that spell becomes even if Hostage Taker leaves the battlefield. - 2017-09-29 · Wizards of the Coast
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
Rulings: Scryfall · Wizards of the Coast