Card
Finale of Promise
Mana cost {X}{R}{R}
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
No bracket restriction: playable from bracket 1. Part of 8 known combos. 8 official rulings.
- Commander
- Legal
- Printing
- Mythic · WAR · #127
- Cheapest printing
- €0.58
- EDHREC salt
- 0.37
- Color identity
- Red
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
8 known combos.
- Inalla, Archmage Ritualist + Spellseeker + Culling the Weak + Shallow Grave + Burnt Offering + Finale of Promise + Reanimate + Entomb + Archaeomancer + Unearth
Produces: Infinite lifeloss, Infinite magecraft triggers, Infinite storm count
View on Commander Spellbook - Worldfire + Finale of Promise
Produces: Each opponent loses the game, Exile all cards in hands and graveyards, Exile all permanents
View on Commander Spellbook - Biovisionary + Finale of Promise + Cackling Counterpart
Produces: Win the game
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2019-05-03 · Wizards of the Coast
The copies that Finale of Promise creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell won't trigger. - 2019-05-03 · Wizards of the Coast
If the spell that's copied is modal (that is, it says "Choose one—" or the like), the copies will have the same mode or modes. You can't choose different ones. - 2019-05-03 · Wizards of the Coast
As Finale of Promise resolves, first you cast the target instant card and/or the target sorcery card in either order. Then, if X is 10 or more, you copy each of those twice and put the copies on the stack in any order. The copies will resolve before the original spells. - 2019-05-03 · Wizards of the Coast
You can't choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. - 2019-05-03 · Wizards of the Coast
A split card that's an instant and a sorcery card may be the target of Finale of Promise twice. However, once you cast that card once, it can't be cast a second time. - 2019-05-03 · Wizards of the Coast
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Spark Harvest, you must pay those to cast the card. - 2019-05-03 · Wizards of the Coast
If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. - 2019-05-03 · Wizards of the Coast
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
Rulings: Scryfall · Wizards of the Coast