Card
Heart of Kiran
Mana cost {2}
Legendary Artifact — Vehicle 4/4
Flying, vigilance Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.
No bracket restriction: playable from bracket 1. Part of 112 known combos. 13 official rulings.
- Commander
- Legal
- Printing
- Mythic · AER · #153
- Cheapest printing
- €0.59
- EDHREC salt
- 0.14
- Keywords
- Flying, Vigilance, Crew
Bracket
- B1 Exhibition — allowed: No restriction at this bracket
- B2 Core — allowed: No restriction at this bracket
- B3 Upgraded — allowed: No restriction at this bracket
- B4 Optimized — allowed: No restriction beyond the banned list
- B5 cEDH — allowed: No restriction beyond the banned list
Why
- No Game Changer, mass land denial, extra turn, tutor or two-card combo
How Lotus Vault estimates a bracket
Bracket: Lotus Vault analysis, with Commander Spellbook flags
Combos
112 known combos.
- Dihada, Binder of Wills + Underworld Breach + Heart of Kiran
Produces: Infinite self-mill, Near-infinite storm count
View on Commander Spellbook - Aminatou, the Fateshifter + Heart of Kiran + Emeria Shepherd
Produces: Infinite landfall triggers, Infinite white mana
View on Commander Spellbook - Aminatou, the Fateshifter + Heart of Kiran + Sun Titan
Produces: Infinite creature LTB, Infinite creature ETB
View on Commander Spellbook
Combos: Commander Spellbook
Rulings
- 2017-09-29 · Wizards of the Coast
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control. - 2017-09-29 · Wizards of the Coast
Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness. - 2017-09-29 · Wizards of the Coast
Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type. - 2017-09-29 · Wizards of the Coast
Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on. - 2017-09-29 · Wizards of the Coast
If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness. - 2017-09-29 · Wizards of the Coast
You may tap more creatures than necessary to activate a crew ability. - 2017-09-29 · Wizards of the Coast
You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness. - 2017-09-29 · Wizards of the Coast
For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature. - 2017-09-29 · Wizards of the Coast
When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger. - 2017-09-29 · Wizards of the Coast
If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature. - 2017-09-29 · Wizards of the Coast
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature. - 2017-09-29 · Wizards of the Coast
Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it. - 2017-02-09 · Wizards of the Coast
Paying Heart of Kiran’s alternative crew cost isn’t a loyalty ability. It can be done even if you’ve already activated a loyalty ability of the planeswalker this turn, and it can be done any time you could activate Heart of Kiran’s crew ability.
Rulings: Scryfall · Wizards of the Coast